> For the complete documentation index, see [llms.txt](https://wheelcoin.gitbook.io/wheelcoin-white-paper-v2.0/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wheelcoin.gitbook.io/wheelcoin-white-paper-v2.0/5.0-game-mechanics/5.2-rarity-mechanics.md).

# 5.2 Rarity Mechanics

NOTE: Rarity mechanics are not yet deployed in WheelCoin however the following is for informational purposes and approximate future mechanics planned for the NFTs.

The NFTs in this game have 3 different rarities (4.2) and they will have an impact on our earnings too. The rarities will have a boost of 1-1.5x multiplier depending on which rarity you got.

<table><thead><tr><th width="144"></th><th width="81">Shoe</th><th width="90">Bicycle</th><th width="128">Exoskeleton</th><th width="80">Train</th><th width="76">Car</th><th width="73">%</th><th>Scooter</th><th width="154">Multiplier (WheelCoin Credit)</th></tr></thead><tbody><tr><td>Overall</td><td>2500</td><td>2500</td><td>5112</td><td>2500</td><td>2500</td><td></td><td>2500</td><td>x1</td></tr><tr><td>Decayed</td><td>925</td><td>925</td><td>5000+41</td><td>925</td><td>925</td><td>37%</td><td>925</td><td>x1,1</td></tr><tr><td>New</td><td>250</td><td>250</td><td>11</td><td>250</td><td>250</td><td>10%</td><td>250</td><td>x1,4</td></tr><tr><td>Futuristic</td><td>12+1</td><td>12+1</td><td>1+1 </td><td>12+1</td><td>12+1</td><td></td><td></td><td></td></tr></tbody></table>
